Keypad A numeric keypad agent with 3 memory buttons and output port. by Schlacht dehags@airmail.net ---------------------------------------------------------------------------------------------------------- PLEASE DO NOT POST THIS AGENT OR OFFER IT FOR DOWNLOAD ON YOUR WEBSITE WITHOUT CONTACTING ME FOR APPROVAL. ---------------------------------------------------------------------------------------------------------- HOW TO INSTALL THE AGENT: Place the KeyPad.agent file in the "My Agents" folder of your "Creatures 3" folder. HOW TO USE THE AGENT: To create the Keypad agent with the Creator machine turn on the machine and scroll through the items until you see a small keypad image and the description of the item says "Keypad". Click the create button and the Keypad will be injected. The keypad will stay where you drop it. The keypad can be placed in the inventory drawer. The keypad is invisible to Creatures and will not appear on remote cameras. It will appear in snapshots of your Creatures. HOW TO REMOVE THE AGENT: You remove the Keypad agent using the Creator machine. Turn on the Creator and scroll through the items until you see a small keypad image and the description of the item says "Keypad". Click the remove button twice (the small button with the "X" on it) and all KeyPads will be removed from the world. USING THE AGENT The numeric keypad lets you enter ranging from 0 to 255. Clicking on the keypads' display area will send the number in the display to the output port. To set memories: enter a number on the keypad with the hand, click the set button, then click M1, M2, or M3. To read memories: press M1, M2, or M3. The number stored in the memory will be displayed on the keypad and sent to the output port. TECHNICAL DETAILS: Family 1 Genus 2 Species 16401